Performance optimization continues to be our top priority, and we're happy to announce we're releasing our first Performance Patch designed to address some of the issues we have seen in the past few weeks. This patch was initially deployed on our test server, and many of you have provided feedback to us during this time. For this patch, we've focused on CPU optimizations, reducing the game's overall memory footprint, and addressing stalls and stutters occurring during movement, ADS, and other in-game interactions.
All of these changes should increase the general smoothness and response of the game, as well as, in some cases, overall framerate—particularly on lower spec machines. In addition, this patch addresses the missing vegetation issue at the start of the game.
We have received a huge amount of feedback and data from the community on these topics, and we want to thank you all once again for playing the game, providing feedback, and being patient with us while we fix bugs.
If you'd like to learn more about the
Performance Patch, check out our video interview with Chris Auty and Sébastien
Laurent from Hunt and Theodor Mader from CRYENGINE to hear more about what you
can expect from this patch and what we have planned for the future.